Bayonetta was awesome. The gameplay was great. There are tons of combos but you're not required to use them all to get a good rating (DMC) or learn the incredibly difficult ones to do any damage (NG). You can just pick a few you like and use them most of the time and use a few others in specific situations. Also for the most part the combo's are the same regardless of weapon choice.
The cut-scenes are funny. The one after chapter VII is just over the top. The fact you have to keep playing after you beat Jubileus by breaking up the statue is new to me. And then there's more.
I thought most of the achievements were fairly easy. Most are unlocked by accident while just playing through the game. Touch And It Will REALLY Hurt and Fire The Afterburners were the most difficult. Angel Slayer would have been easier if I hadn't done it on hard.
Here's why I love this game though. Even after unlocking all the achievements there's still loads more to unlock: 8 Costumes, 4 accessories, 2 weapons, 2 secret characters, and a secret boss.
My only complaints are: that you can't change the guns you shoot with even when you have other guns on your hands and feet for the combos, and you have to start a new save file with the secret characters so nothing is unlocked when you play as them. This might be a plus to people who own the game and want more replayability, but after playing through the game 5 times I started to get sick of the game. And besides, I have more games in my Q to get through before Halo: Reach comes out.
1000/1000g. It feels good.
Sunday, April 25, 2010
Everybody Loves Donuts
I haven't played 'Splosion Man in a while. For some reason xbox.com won't let me see my achievements for this game. I know I beat single player. I need to post about XBLA games earlier because they sit on the back burner and I forget about them.
90/200g.
90/200g.
Labels:
360,
gamerscore,
games,
splosion man,
xbox
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