Showing posts with label Just Cause. Show all posts
Showing posts with label Just Cause. Show all posts

Monday, December 27, 2010

Get Over Here

Just Cause 2
Seriously, a man with a hook on a rope that he can use to pull people towards him and he's called Scorpio? It would have been less obvious to call him link.

This happens to be another third person game that gives me motion sickness. The first I ever encountered was Tomb Raider. First-person games don't make me sick. Although many people did I didn't get sick watching Cloverfield. Not all third person games make me sick. I was fine playing Assassins Creed, GTA IV, and Prototype. It's only certain games. Crackdown, for example, made me nauseous. I tried sitting far away, after resting for a day, and it seemed to make me feel worse.

Due to this affliction I'm probably not going to 100% this game. The races, which I was dreading anyway, seem out of reach.

Thursday, December 2, 2010

Excitebike HD

Trials HD
I have been wanting to buy this game since it came out. Then I found out that it was 67% off on Black Friday so I snatched it up. The early levels are fun but difficulty really ramps up. The physics are really unforgiving. You have to remember exactly when to hit the break, hit the gas, lean forward, lean backward, go faster in this section, go slower in the next, and in later levels multiple permutations of these things at the same time.

Despite no one wanting to compare any game to Super Meat Boy I'm going to right now. They are both platformers. They both have discrete stages. They both use trial and error to pass said stages. Super Meat Boy however seems more fun to me. I played the trial of Trials HD and I thought the levels were interesting. But many of the later levels are so unforgiving about how to get to the next section I never felt that I could do it consistently. SMB on the other hand is the exact opposite. Since there are only two mechanics to worry about the trial and error actually helps you become consistent. And since most people hold down run the entire time you really only have to worry about when to jump and for how long.